FILE 005 — MATERIALS & METHODS

Seventeen materials. Thirty-two methods. One roof.

We pick the combination that suits the work. Not the work that suits the machine we happen to own.

PRIMARY MATERIALS

M01WoodM02MetalM03BronzeM04AcrylicM05ResinM06GlassM07LeatherM08StoneM09Solid SurfaceM10UV PrintM113D PrintM12LightingM13ElectronicsM14CodeM15MotionM16Mixed Media

WORKSHOP CAPABILITY

A working bench for almost anything.

  • 013D sculpting & digital design
  • 023D modelling (parametric & organic)
  • 03FDM 3D printing
  • 04SLA / resin 3D printing
  • 05SLS & MJF 3D printing
  • 06Large-format 3D printing
  • 07Bronze casting (lost-wax)
  • 08Resin & polyurethane casting
  • 09Silicone mould-making
  • 10Patination & metal finishing
  • 11CNC routing
  • 12CNC plasma cutting
  • 13Fibre laser cutting
  • 14Large-format laser
  • 15Small-format laser
  • 16Laser engraving & marking
  • 17Metal fabrication & welding
  • 18Hand-forged metalwork
  • 19Joinery & fine woodworking
  • 20Hand-carved woodwork
  • 21Veneer & marquetry
  • 22Leatherwork & hand-stitching
  • 23Solid surface (Corian / Krion / Hi-Macs)
  • 24Print room
  • 25Roland UV printing
  • 26Print on metal / wood / acrylic / glass / leather
  • 27Plinths in solid surface (Corian, Krion & Durasein)
  • 28Hand-bent glass neon
  • 29LED neon-flex signage
  • 30Electronics & LED integration
  • 31Coding & control systems
  • 32Kinetic & motion engineering
  • 33Assembly & finishing
  • 34Crating & installation support

FILE 005b — THE COLLECTIVE

Not a one-man band.
A roof full of specialists.

Evil Genius Studios isn't one person pretending to be good at everything. It's a collective of master craftsmen — sculptors, foundrymen, joiners, fabricators, print leads, leather workers, electronics engineers — each quietly excellent at one thing.

We combine those skill sets under one roof and one producer. You give us the impossible bit. We assemble the right hands for it. The work goes out finished, on time, with one signature on the invoice.

No outsourcing chains. No "we'll see if our guy can do it." The guy is already here.

  • C01

    Digital Sculptor

    ZBrush, Blender, parametric modelling for casting and print.

  • C02

    Bronze Foundryman

    Lost-wax, patination, plinth integration.

  • C03

    Master Joiner

    Hardwoods, veneer, hand-carved detail, gallery-grade joinery.

  • C04

    Metal Fabricator

    Mild, stainless, brass, copper. TIG, MIG, forge.

  • C05

    Print & Finish Lead

    Roland UV, lacquer, finishing.

  • C06

    Leather & Soft-Goods Maker

    Hand-stitched leather, upholstery, fine trim.

  • C07

    Electronics & Code

    Microcontrollers, LED, sensors, motion control.

  • C08

    Producer

    One number. NDA on file. Holds the whole thing together.

Tell us the impossible bit.